moon_in_her_hair: (Default)
OOC

*Backtagging: Generally yes. I'm sometimes slow, especially when work picks up, so I don't mind backtagging.
*Threadhopping: Absolutely. Just give me a quick heads up.
*Fourth Walling: I'd prefer not.
*Friending: Of course! I'm at [plurk.com profile] ladylils
*Canon Warning: Last of the Mohicans is a film centered around the French and Indian War. It contains a lot of subject matter that is considered triggering, including massacres, scalpings, suicide, carving out someone's heart, and general violence. If any of that is ever referenced, I will make sure to put up the appropriate warning.
*IC =/= OOC: Communication is key for me. The last thing I want is for there to be misunderstandings or problems to develop. RP is meant to be fun. Feel free to talk to me at any point, even if it seems small.

IC

*Platonic Physical Contact: Given all she suffered, Alice isn't fond of being touched by those she doesn't know. She will visibly shy away from anyone reaching out for her. There might come a day, depending on how close she is to someone, that she will allow it, but that will take a long time. This isn't to say that your character shouldn't try. I welcome any attempts, she'll just respond negatively.
*Romantic/Sexual Physical Contact: Alice isn't really in the mindset for relationships and love. She's still struggling to reattach herself to the real world, instead of hiding in her head. It's possible something could eventually happen, but that really depends on how she develops in the world and how much time has passed to repair her trauma.
*Violent Physical Contact: Ask me first. Violence will lead her back to what happened in her canon and the things she witnessed. She'll end up going back into her head and into shock. So this is something that will need to be planned for.
*Mindreading: Talk to me first. There is a lot of darkness in her mind.
*Killing/Death: She's already died once. I'm open to anything, but it has to be under the right circumstances and planned out in detail.


Powers Permission

Alice's powers are psychic based, as well as healing. If you aren't comfortable with anything listed below, please feel free to comment with an "opt out".

Telekinetic Force Manipulation: Alice will be able to unleash a telekinetic blast that can throw objects and people back with great force. Until she can learn to control it, it will be triggered only by extreme emotional distress and be unwieldy. The ability will also cause her pain if she uses it too often or manipulates objects of great weight:

*Knocking back a person/vehicle: She feels as though there is a great weight pressing on her mind.
*Lifting and manipulating a person/vehicle: She receives a headache for the rest of the day.
*Knocking back a large group of people/vehicles: She receives a migraine for a few days.
*Lifting and manipulating a large group of people/vehicles: Her nose will begin to bleed, she receives a migraine and her other powers are lessened in effectiveness for the rest of the day.
*Crushing a vehicle or person: Without practice, blood will appear in her ears, her migraine will last for several days and she will be unable to use her other abilities for the rest of the day. With practice, she will only receive a migraine and a nosebleed.
*Crushing up to two cars/people: Without practice, Alice will pass out and can't use her powers for the rest of the day. With practice, she will receive a nosebleed, a migraine and her other powers will be lessened in effectiveness.
*Anything of greater weight or force: Alice risks a coma and/or aneurysm.

Psychic Shield: With concentration, Alice will be able to raise a psychic shield to protect herself and others from blows as well as mental/psychic influence. It can only remain in place for 10 minutes, any longer and Alice will receive a headache and/or faint.

Healing: Alice has both physical healing and empathatic healing.
Physical Healing: For physical healing, Alice will be able to heal illnesses and injuries to a certain extent. While she will be unable to treat fatal injuries, she will eventually be able to heal more severe wounds (such as something that would require multiple stitches or severe broken bones). It will require practice. To begin with, it will only be minor wounds and illnesses. If she trains for two weeks, she will be able to heal a small fracture for example. Training for a month will allow her to heal multiple fractures.

The pain would be transferred from the patient to herself psychically. The procedure (and the mental pain) will exhaust her quickly. On a normal day with a manageable injury (for example: a cut in need of treatment), she would be able to focus and heal for about an hour and a half non stop. If she treats multiple people throughout the day interspersed, she won't have enough mental energy to use her other abilities.

Another example is if someone is injured in the midst of a fight, she will have to decide between tending to that person or leaving herself vulnerable for attack. She would not be able to use two of her powers at once.

She can treat illnesses, but again, not the severe kind. In removing the illness from someone, she will begin to display the symptoms herself. The flu, for example, will leave her achy and feeling feverish. Something like cancer, she won't be able to heal.

Empathic Healing: Alice will be able to calm and soothe those who are suffering from panic attacks and other strains.

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